More than just a classic RPG game. Ever, Jane is the game where players will invite and be invited with gossip. The game is set in Regency Period England where players will have to win the sympathy of Lizzie Bennet by telling her clever lives.
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Ever, Jane is not a classic RPG game, although it does include a character progression, gained through experience. The game is more focused on playing the actual character and building stories, meaning your weapon will be a gossip, rather than a sword or a gun. Stats are not strength, dexterity, or intelligence. Players will have a Personality Traits which are based on major characters from Jane Austen’s novels.
The story is about winning the sympathy of Lizzie Bennet. To do so, you will have to tell her cunning lies about your rival in a way Mr Wickham does. Your opponent will be telling lies to Lizzie as well, and be careful because the system will notify your rival if they are being talked about too often. So think before you start spreading a gossip because it might bite you back.
Apart from gossips, there will be a genuine invitation system which will allow you to invite other players to events in the world. The system can be used to improve your personality traits, but only if you are a good strategist. If for example, you invite a player of higher Status and they reject your invitation, it will harm your personality traits.
The game will have events such as Dinner Parties, the best place to build up your net of intrigues. Mini Games will help you improve secondary personality traits and unlock unique events and activities.
In the Ever, Jane instead of guilds, players will have Families. Players will work as a team to increase their family status. The status will further reflect in each player’s scores.
Ever, Jane is close to reaching its goal on Kickstarter, have a look at the rewards system, and if you like what you see there is also a downloadable Prototype of a game. The project ends today.
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