We can look forward to the first wave of Indie video games for Xbox One in 2014. Those games have been created under the ID@Xbox initiative and will be with us within next few months.
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ID@Xbox was established to make Indie devs’ life easier. Crytek, Double Fine, Drinkbox, and Team 17 are among the developers currently signed up to the program. Those who wish to join this cool new tools from Microsoft can purchase a license. The ID@Xbox website also states the conditions on what is accepted for the Xbox Games Store. Some of the content Microsoft will not accept is games that are vulgar, objectionable, and offensive. The company is family friendly and will stay that way.
Chris Charla, the director at ID@Xbox said it is best to look at games currently available for Xbox 360 to get a clear idea on what is an acceptable content. Xbox 360 has plenty of games, you are sure to find something similar to the one you are developing.
The idea of ID@Xbox is to give anyone who owns retail Xbox One to become a developer and publish their games on Xbox Live. The tools include everything you need and can be used for a small fee, opposed to others currently available whose price can be skyrocketing. According Charla every player will be able to develop their own game for Xbox One, no matter how good coders they are.
Speaking of ID@Xbox’s parity clause which created an uproar when it was first introduced, Charla said the policy in question might work on more like a case-by-case basis. The policy wasn’t so welcomed as it states that even though Microsot doesn't require exclusivity for Indie games, the company will require those games to launch on Xbox One at the same time as other platforms. They might be reconsidering the policy, or it was simply misinterpreted when we first read about it. Either way, Microsoft is trying hard to keep its users happy.
“Unfortunately we really don’t comment on our publishing policies,” Charla said. “Obviously we’ve heard the feedback from developers and we’re looking at all the way the ways we can to lower barriers for developers, but I really can’t comment on publishing policies. The reality is that developers should get in touch with us and talk. “
We are yet to see how this will work out, but ID@Xbox sounds so tempting. Imagine coding a game that would have everything you ever wanted in one, and if it turns out to be good you can even start selling it and earn some money.
In the meanwhile, I am going to play some good old games for I am sick of new AAA games out there that I got and are full of bugs. Oh and let’s not forget why we should not play with Xbox One Dev Tools just yet.
Dolores is SEO and Digital Marketing consultant who has been completely hog-washed into doing this site by KC.