Most Elder Scrolls Online Beta players pointed out that it was not a game they were expecting to see. What did gamers actually want from the upcoming Elder Scrolls MMO?
Don't forget to like us on FACEBOOK, thanks so much!
The Elder Scrolls is one of the most famous fantasy RPG game series, and fans were most likely expecting something similar to Skyrim. Keeping in mind that TESO will be a MMO and not a single-player offline game, it actually doesn’t look so bad. Stating that it just gets you to go from one quest to another, while defeating enemies in between is what every MMO has, so Bethesda done that part right.
By combining The Elder Scrolls games into the MMO environment is a new adventure. It might turn out to be bad, though playing Beta is just that, the full version will have more features and more interesting gameplay. We are yet to see what PvP mode looks like, and this is always the most interesting aspect of a MMO game.
The story will take us back in time, 1000 years before the events of Skyrim took place. Player will take a role of a citizen of Tamriel who has been killed by an evil Molag Bal, Daedric Prince of domination and enslavement, and they have to escape his plane called Coldharbour. Once a player gets into a living world, there is a whole new open world map to explore. The main story will be spread over fifty levels of character progression. An alliance that player chooses to join will have an important impact on the events.
Three alliances to choose from are the Daggerfall Covenant, Aldmeri Dominion and Ebonheart Pact. Each has three races to choose from and some of the races will only be available via in-game purchase. Having an Imperial as a locked race got some negative feedback, though Bethesda done that with a valid reason. The cost of creating The Elder Scrolls Online was huge and with every MMO you get some cool things that can only be purchased. There is no point offering stuff which wouldn’t be interesting enough to spend money on.
One of the best things is that once a player had completed the initial storyline and reached level 50, they will be able to start in a new Alliance with additional loot and enemies that will correspond to their level. So replaying a game will have a good value and that alone could give endless hours of gameplay. Not to mention all of the side quests that game will feature to keep players busy.
Unlike other MMOs, TESO will allow player to choose and build their own class. Templar, Sorcerer and Dragonknight all have their own specific skills and can be earned to build up your character’s fighting abilities. Fast paced combat system is somewhat a new approach in a MMO. While using the mouse buttons to attack and block, players will have to launch special attacks by hitting the keys. This is present in all modern MMOs, though combat is rarely fast paced and action oriented like that we’ve seen in TESO. One thing Skyrim lacked was a more difficult combat, Bethesda changed that with TESO by making sure dodging and blocking will be crucial to win a fight.
On top of that the combat gets even more interesting in a co-op mode. Players will be rewarded for working together as a team, and there will be bonus effects if they combine team’s abilities. One video had a Sorcerer and Templar combining their abilities, where Templar used a standard AOE (area-of-effect) attack called Nova, and Sorcerer ran into the middle of the Nova, pressed a button and it grew into a Supernova which was of course super powerful. This suggests that some quests might require a team work in order to be completed.
Yes, well enemies use that team work as well, so we can expect tough fights and better AI reaction to our attacks. There is something called Factional Synergy which allows enemies of the same group to combine their abilities for a greater impact. One example showed a group of Necromancer sacrificing an enemy to create a more powerful demonic creature. Something to look forward to while playing TESO.
Another important aspect of an MMO is crafting, and Bethesda done that well. It is said to be highly experimental so we won’t know what the result of combining various ingredients will be, until we try to mix them up. Crafting with a specific ingredients will reveal its attributes, though most will have multiple ones to be discovered. You will need a recipe, one primary ingredients and a secondary one to start crafting. Then you can add up to three more ingredients to mess with a recipe and see if it will yield any result. Crafting will be the only way to get your hands on the most powerful items in TESO, which makes it well worth experimenting.
We will see some new enemies in Tamriel and one of them is called Daedric Titan, which is not as easy to defeat. Mounts can be earned, but other forms of travel will be available as well. Voice cast in TESO is splendid, I personally cannot wait to see what John Cleese has to say in game.
Yes we will have to pay for TESO, and why is that so bad? WoW done pretty well from that concept and we have to realize how costly a game development can be. Think of how many hardware it is needed for any MMO to run smoothly, and I’m sure that’s not even on the top of the list when it comes to expensive development stuff. The Elder Scrolls Online might eventually go free to play and then we will be able to whinge about grinding.
The Elder Scrolls Online is the most anticipated MMO of the year, and if you don’t like the game you can stick to Skyrim which is still the best Elder Scrolls title.
Dolores is SEO and Digital Marketing consultant who has been completely hog-washed into doing this site by KC.