The Last Tinker: City of Colors is one of the most fun games ever created. Full of cute creatures and colourful landscape which reminds of a gorgeous cartoon.
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Video games might have become too realistic, though there are few titles that still provide gaming experience as it used to be. One such title has been developed by Mimimi Productions game development studio, focused on creating unique games with innovative concepts. The Last Tinker: City of Colors is their latest creation featuring an unusual colourful world. Built upon Unity game engine, it received an award for the “Best Project 2012” of the “Selected Project Contest” at Game Connection Europe 2011.
In The Last Tinker, player takes a role of Koru, a monkey-like boy who has been given a mission to save the Tinkerworld from the Bleakness. The world has been divided into districts: Red, Blue and Green. Except the Outer District which still has all colours represented within. Inhabitants are not happy, and who can blame them. Separating creatures like that can never lead to anything good. All colours should be equal, and that is what The Last Tinker aims to teach. Separation leads beings to growing apart from each other and resenting everyone who is different.
Each of the colours has its good and bad sides. At the beginning of the game, we can see that Red District critters are rather aggressive. This is what happens when creatures embrace the negative influence of a single colour. To save them and their homes, Koru has to use the power of various colours. He is not alone as his friend Tap, a cute piglet like critter, helps him find a way through quests.
Gameplay mechanics are simple in this combination of platform-adventure game, with logical puzzles. Running around, sliding across the rope rails, jumping from one rock to another, climbing branches and everything you can hope for from a good platformer is there. All can be done easily with mouse and keyboard, though there is a full controller support. The preview version was short, but it had tips every step of a quest. Learning your way in The Last Tinker is easy enough to keep you focused on all those colours in the Outer District. It can be overwhelming at times, and to remedy that, you can hit the T key to have Tap show you the way.
Koru can do other things, such as summoning a friendly NPC character. One such character was Biggs, who had to step on the mushroom platforms, or shrinking the same being to help me move beneath the archway. There is a combat element and it wasn’t hard to defeat bullies. Although we can expect harder battles in later districts. The story will revolve around the districts of Colortown, but we will just have to wait until the release date to see where the adventure will take our friendly ape faced character.
Everything in The Last Tinker: City of Colours has been handcrafted to the perfection. The world and its inhabitants look like a colourful cartoon and it felt as I just took control of my favourite character from some animation. The setting is playful, though there are evil ones trying to erase the colours and divide critters. Almost everyone has something to say, if you walk close enough to them. Some were humorous, others were friendly, and few were trying to intimidate Koru. You will find numerous friendly NPCs who will give you tips and sometimes there will be those who just want a fight. However, the preview version was short and featured the Outer District only. I suppose each new one will have different setting.
Although very short, this built showed what we can expect from the full release. The stunning artwork, a unique concept, hours of fun gameplay and a story of saving the world with power of colours. Platformer games are not hard to find, but The Last Tinker: City of Colors is one title I am looking forward to. I would recommend it to anyone looking for games that are supposed to be just that. Cute, funny and cartoony-like. Don’t expect anything realistic, except the storyline that was most likely inspired by the real world issues.
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