Spending a day with The Last Tinker City of Colors was like going to a colourful town full of candy shops. It was a unique adventure that I was hoping for ever since the preview version came out.
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Taking a journey into a cheerfully crafted Tinkerworld, where inhabitants are threatened by Bleakness, has brighten up my otherwise dull and rainy day. This is an evolved 3D platform game which I never expected to be so much fun. Platform games are often these days, though most of them don’t offer something new and unique to keep gamer’s attention for more than 5 minutes.
Mimimi Productions managed to design an interesting, playful game, with a deep story and named it The Last Tinker: City of Colors. In fictional setting, everything can be made from paper, colour and some glue. Koru, the main protagonist, has been made this way and so were all other creatures which you will encounter on your adventure.
The plot is simple: Tinkerworld and its beings are in danger from an evil that wants to erase all colours. It all started with dividing city into Districts, where each has only 1 colour represented. Except for the Outer District that welcomes them all, and this is where the story begins. Due to a colourful diversity of Outer Districts, its inhabitants are still normal and living in harmony. Koru, monkey-like boy, lives there and he will soon discover that he is The Last Tinker tasked with an almost impossible mission to save his home world.
When I was playing preview version, my only disappointment was that it was too short and fairly easy to progress through quests. The full version has changed that, with somewhat harder combat and most importantly better puzzles. You begin the story by completing a quest needed to compete in a race. Sooner than you know, the true nature of each colour comes to light and, for instance, the Red District representative cheats to win the race. After that the plot evolves and you find out that not everyone is what they seem to be. Being a naïve boy, Koru tends to trust everyone, one of those sneaky creatures will lead him into endangering the Tinkerworld even further. When you see what Bleakness looks like and does to citizens, you will realize that all colours have to be equal and represented in the world.
The game’s real challenge is found in solving puzzles, thinking of your next move carefully and understanding the message behind a storyline. Although sometimes you won’t have much time to think. It was never too challenging to complete a quest without losing a life. Thanks to save game spots, which were found often. Guiding Koru and finding your way through the quest is easy, especially if you use his best friend Tap, a piggy like brave creature, who will show you the path you need to follow. Tap is not always useful though, as he will get Koru in trouble occasionally, being braver than he should be.
Game controls have been made perfect for a platformer, Tap will show them all while you progress through quests. Koru can walk, run, jump, and control some other friendly creatures, such as Biggs who has to be guided to stand on mushroom platforms, slide on rails and use the power of colours given to him by spirits.
Koru can also talk to inhabitants of City of Colors, which is sometimes necessary to complete the current quest, and other times it’s there for fun. Every character in a game has something to say, just move close enough and see what they think. I have spent more time learning about characters in Outer District than completing a race quest. The game has been done that way to provide various ways of enjoying the gameplay.
It was time to fight the Bleakness and save the world. Cartoon-like art is one of the best I have seen in a long while. Every single creature has unique features, each building is different and colours fit in perfectly with a storyline. As the game progressed, it was obvious how erasing colours leads to a depressing and not so friendly world. I am sure developers had a lot of fun designing The Last Tinker: City of Colors, while making sure each colour was represented in a correct way. One thing I didn’t enjoy so much was sounds that characters made. For example one being kept saying me-me-me-me-me all along and I couldn’t wait to move away from it. Audio made up for that with a vibrant soundtrack.
The bottom line is that The Last Tinker: City of Colors is an innovative platform game that can be enjoyed even by those gamers who are not fans of a genre. Playing a game should always be fun, and that’s what this title is all about. All colours are equal and important is the message that everyone should learn. If you are looking for a video game that combines platform style with a cheerful setting and an innovative concept, than you should definitely try The Last Tinker.
Dolores is SEO and Digital Marketing consultant who has been completely hog-washed into doing this site by KC.